Unreal Technical Artist
Siili Solutions
vor 1 Tg.

Do you want to use Unreal Engine to build software that will drive millions of future cars? No matter if you are a junior, regular or senior,You can join a team that works closely with Epic Games on solutions for the automotive industry .

What will I do?

  • You will : build User Interfaces that will be used by millions of drivers and their passengers,work on Epic MegaGrant project ,implement visual effects to make it look outstanding,optimize both the outcome of your work and the work itself,work with designers and developers to fill the gaps between their points of view,work on procedural workflow creation,
  • Where I can work?

  • You can join our teams in studios located in Wroclaw or Szczecin (Poland).
  • You can work remotely from home in the countries that host our studios : Poland, Finland, Germany, and the US.
  • What do I need to know?

    You need to have a solid background in :

  • Unreal Engine 4,
  • UMG,
  • Blender, Maya, 3ds Max or similar DCC tool,
  • You get bonus points for :

  • optimization for embedded devices,
  • Shading languages (GLSL / HLSL),
  • Substance Painter / Designer,
  • Houdini,
  • Experience in : MAXScript, Python, or MATLAB,
  • Unity,
  • OpenGL / WebGL / Vulkan,
  • 3D math,
  • 3D rendering pipeline
  • using source control,
  • tools like Jira or TFS.
  • What is in my offer?

  • work as part of an expert team,
  • you will have a chance to influence our way of working,
  • work in flexible hours,
  • work remotely if needed,
  • no crunch time,
  • the attractive compensation package,
  • private medical care,
  • annual training budget,
  • your preferred form of cooperation.
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